Vertex Colors correspond to the following materials:
Medus_REye_mat:
	HeadM_0_0_Color_id
Medus_RLash_mat:
	HeadM_0_0_Color_id
Medus_Hebi_mat:
	HeadM_1_0_Color_id
	HeadM_1_1_Color_id
Medus_Kami_nuki_mat:
	HeadM_2_0_Color_id
Medus_Ray_mat:
	HeadM_3_0_Color_id
Medus_Eyeray_mat:
	HeadM_3_0_Color_id
Textures correspond to the following Meshes and UV maps:
Medus_REye_mat:
	Medus_REye.png to HeadM_0_0_001-mesh-map-0
Medus_RLash_mat:
	Medus_Matu.png to HeadM_0_0_000-mesh-map-0
Medus_Hebi_mat:
	Nuno_Hebi_Kami.png
Medus_Kami_nuki_mat:
	Medys_Kaminuki.png
Medus_Ray_mat:
	Medus_Ray.png to HeadM_3_0-mesh-map-1
Medus_Eyeray_mat:
	Medus_Eyeray.png to HeadM_3_0_001-mesh-map-0