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Full Version: Ender Lilies help Spine/json/atlas
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I'm trying to rip a game (Ender Lilies) for the first time for the purpose of studying Spine animations. The game engine is Unreal Engine 4, and Spine is more commonly used in Unity.

I used the software FModel and UModel to extract the character files, but both only gave meĀ .uassetĀ files.
I saw some comments saying that Unreal handles 2D files differently or something like that, so I'm a bit lost on how to proceed.

Can somebody help me, please?
Thanks in advance!