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i'll post here all my custom stuff:

Bomberman Sprites(based on sonic's gba style):
[spoiler]
[Image: white_bomber_v1_1_by_mmaker45-d8f8d71.png]
[Image: black_bomber_v_1_1_by_mmaker45-d8f8de0.png]
[Image: magnet_bomber_by_mmaker45-d8fcm06.png]
[Image: hammer_bomber_by_mmaker45-d8f8dkb.png]
[Image: bomber_lady_by_mmaker45-d8fhqz8.png]
[Image: electro_by_mmaker45-d8fj2x2.png]
[Image: plunder_bomber_by_mmaker45-d8fm6je.png]
[Image: classic_bomberman_by_mmaker45-d8fq7fi.png]
[Image: classic_black_bomberman_by_mmaker45-d8fq7iv.png]
[/spoiler]

all my Jump Ultimate Stars Styled incomplete stuff(i never completed anyone in that style xP):
[spoiler]
neku from twewy in the ultimate stars style:
[Image: neku_sakuraba_wip__jus_styled_by_mmaker45-d8mko67.png]
some others from hxh, in jump style:
[Image: nobunaga_hazama_jus_styled_by_mmaker45-d8mka2h.png]
[Image: meruem__jus_style__wip_by_mmaker45-d8eldl1.png]
rest is in here:http://mmaker45.deviantart.com/gallery/5...mate-Stars
[/spoiler]

my klonoa stuff:
[spoiler]
Joka:
[Image: joka_full_sheet_klonoa_gba_s_style___by_...8qji2c.png]
i was creating it for a klonoa fangame, my idea was that he can use a ring too, like klonoa.
he can also fly like klonoa, i did it's animation to appear comically and to match klonoa in gameplay.
sadly i lost the game's progress because i had to reinstall windows, i has done a backup, but all the character stuff get deleted(including the gameplay script.)

in the game i was using the (gba)klonoa's original sprites, with a diference is that the darkest color is 100% black
[/spoiler]
Bomberman is pillowshaded all around. The head looks OK, but the shoes really need to be changed. Bomberman's feet are round, not pointy. You shouldn't be afraid to deviate from the shape of the original, and take a close look at how the original's shading works so you can use it to improve your own. You don't have to do the selective outlining, but at least try to make the shading follow the shape better. It's not bad, and you've gotten the animations pretty close, but there's still much room for improvement.
(04-22-2015, 08:49 AM)Kelvin Wrote: [ -> ]Bomberman is pillowshaded all around. The head looks OK, but the shoes really need to be changed. Bomberman's feet are round, not pointy. You shouldn't be afraid to deviate from the shape of the original, and take a close look at how the original's shading works so you can use it to improve your own. You don't have to do the selective outlining, but at least try to make the shading follow the shape better. It's not bad, and you've gotten the animations pretty close, but there's still much room for improvement.
yo!
about the bomberman... some times i prefer to use a more simple way to use shading giving me more time to improve the anims, in that case i was using a template and i get pretty close to it, like you said, i was using that simple shading to have more time to do various characters(i'm lazy to make such characters if they have a more complex shading xP) and i know that i can improve them. and a thing that i like, but the others pixel artists don't like, it's a totally black outline is better, at least i think like that. xD

and sorry if i say something wrong, or you don't understand something, it's because i'm using the google tradutor xP
Quote:google tradutor

oi! Parece ser novo por aqui, primeiramente bem-vindo ao tVGR. Estou assumindo que fale português, afinal apenas a língua portuguesa e espanhola possuem tal termo (o correto em inglês é 'translate'). Tentarei fazer a sua estadia neste fórum ser ótima, e de quebra aprender algo sobre pixelart.

Usar um estilo simples para facilitar a animação é uma estratégia comum ao fazer pixelart, porém o seu estilo está ruim e o sombreamento poderia ser melhor, mesmo com este baixo detalhamento.

Pillowshading é quando você sombreia todos os lados do sprite, ficando com a cor clara no meio. Isto não se faz, afinal a luz deve sempre vir de um lado e a sombra deve permanecer do outro.

[Image: 21bc3441d63927a1289c4cb78e4effe2.png]

Veja que a antena e o sapato do bomberman está com pillowshading, e as linhas estão muito irregulares. As linhas ficam piores à medida que poses novas são feitas, e este aqui é o pior:

[Image: a38f159b57aac59ab29df91d5d94bede.png]

Porque as linhas se fundem tudo no queixo do bomberman, fazendo parecer que ele está com barba. Pixelart é para ser um tipo de arte onde você pode entender facilmente a pose de um personagem mesmo num detalhamento a nível de pixel, e portanto seria melhor se você tentasse fazer um sprite de bomberman de novo, desta vez com mais afinco nas linhas e sombreamento. Lembre-se: qualidade > quantidade.

[spoiler]
hi! You must be new here, first of all welcome to tVGR. I'm assuming you speak portuguese, after all only portuguese and spanish uses that term (the correct in english is 'translate'). I'll make sure you'll have a nice stay in this forum, and learn things about pixelart too.


Using a simple style to easen animation is a common strategy when making pixelart, however your style is bad and shading could be better, even with a low detailing.

Pillowshading is when you shade all sides of the sprite, with the lighter color inside. You shouldn't do that, after all light should always come from one side and the shadow must remain on the other side.


[Image: 21bc3441d63927a1289c4cb78e4effe2.png]

See that Bomberman's antenna and shoes are pillowshaded, and the lines are too irregular. They become worse the more poses you make, and this one is the worstone:

[Image: a38f159b57aac59ab29df91d5d94bede.png]

Because the lines fuse all over Bomberman's chin, and it looks like he has a beard. Pixelart is an art where you can understand the character's pose and action even in a pixel-level detailing, and thus it would be better if you tried to redo the sprite again, this time with more focus on the lines and shading. Remember: quality > quantity.
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depois vou tentar melhorar ele/after i will try to improve it
e vlw por corrigir o "tradutor" ¬¬
i just edited a sprite:
[Image: venom_marvel_wog_x_men_ma__wip_by_mmaker45-d8ughc3.gif]
not an mugen project >.<
base: Beast(X-Men: Mutant Apocalypse)
palette: Venom(MVC Series)
(04-25-2015, 03:40 PM)Mephisto Maker Wrote: [ -> ]depois vou tentar melhorar ele/after i will try to improve it
e vlw por corrigir o "tradutor" ¬¬

Venom Smile
some stuff:
[spoiler]
[Image: gon_high_res_by_mmaker45-das24t8.png]
[Image: joka_and_giant_joka_by_mmaker45-das1gis.png]
[Image: creepy_and_bloody_by_mmaker45-daqph10.png]
[Image: yorozuya_by_mmaker45-darj4pe.png]
[Image: val_hile_portrait_colored_v2_by_mmaker45-danfwlh.png]
[/spoiler]

soon i will work at this:
[Image: pantyhose_taro_revamp_ranma__chouji_ranb...afr3wv.png]