04-24-2014, 01:39 PM
This would ge here right? Well what ever, so here is the first 3d model I've ever done, kinda just went with a dragon head since it was right there on my desk and got nothing better to think of.
This would ge here right? Well what ever, so here is the first 3d model I've ever done, kinda just went with a dragon head since it was right there on my desk and got nothing better to think of.(04-24-2014, 01:45 PM)TheShyGuy Wrote: [ -> ]It looks like there's alot of polygons, but otherwise it looks great!
What program did you use to model it in?
*Also, you might wanna turn on per-pixel shading instead of per vertex. It'll make the shading more smooth.
Recorded a gif of most of the process. pretty happy with it.
I am most likely going to stick with things that don't have a true shape and are more of an imaginative thing for a while until I understand more about modeling
Been a while since I did anything modely, so I decided to try it again, but I went and used the poly paint option in Zbrush, I guess it is ok just need more practice. Inspired off of Dragon Warrior type of art style.
[/spoiler] So I am doing another full body model, even if I don't 'like' pokemon, I do like a majority of the designs. So yeah, Mewtwo, not finished, still need to work on his proportions a bit and finish the legs, possibly paint it. Also, why do we not have a general modeling thread? would be nice to have even if not a lot of people do modeling.
[/spoiler] So I finished the model, lowered the polycount from 120k to 7k, and then rendered it in blender.