Oh, good :0
I didn't really use references for these, so if they're off in any way take it as artistic license!
Also, has anyone heard anything from Devicho? I haven't seen her on here in a while. It occurred to me while I was drawing Ingrid, but I forgot to mention it.
(03-30-2014, 08:24 PM)Baegal Wrote: [ -> ]I didn't really use references for these, so if they're off in any way take it as artistic license!
Heh, it's ok! My official ref doesn't wear a skull or beret, but you got the muscles down good! I'd suggest adding the extra stick limbs next time

![[Image: 7QqSE.png]](http://puu.sh/7QqSE.png)
here's some redlines to show some potential edits for accuracy
i am completely unfunny
HEY NO STEAL ART BY BAGEL DONUT STEAL
heh
Original bagel, do not steal.
(04-01-2014, 10:17 PM)Baegal Wrote: [ -> ]![[Image: oC08ovr.png]](http://i.imgur.com/oC08ovr.png)
AKA, what am i doing with my life
This is me I am actually this ripped.
DON'T ASK LIKE YOU DIDN'T ASK FOR THIS SENGIR
to be honest right now I'm a little freaked out because I forgot this was a thing that happened
April fool's on me I guess
*flexes out of this thread*
So it's not art love, but I designed a thing for Recolorme!
(I thought of this when wondering what an irl tVGR game would be like then simplified it to this.)
[spoiler=Recolorcards]
Recolorcards
a real-world card game about recoloring sprites
Cards:
- Square to symbolize pixels. Such intense symbolism!
- Pretty much a solid color with an art in the middle.
- RGB values of the solid color are printed on the card.
- Only eight cards in a player's hand at the end of a turn.
- Decks can contain any number of cards. It's up to the player!
- Flavour text???
Goal:
- Use Objects to change the color of your card by mixing
- After 4 turns the Target Colors are all examined.
- The player with the Active Sprite closest in RGB values to a Target Color wins a point.
- A player cannot win a point from his or her own Target Color.
- Repeat until you have a desired number of points.
- The number of points required to win varies based on number of players.
Setup:
- Players draw eight cards.
- Each player flips over the top card of his or her deck. This is the opponent's Target Color.
- Each player plays an Active Sprite (a card from his or her hand) onto the canvas (the playing field).
Turn:
- Player draws a card.
- Player
must use a color on the Active Sprite. (Try to strategize! You need to use four colors for mixing all together.)
Mixing:
- Pretty much this,
[/spoiler]
These are some relics from a crappy game idea I might revive someday, and I have recently added a couple to it, so..
![[Image: 0aCbExc.png]](http://i.imgur.com/0aCbExc.png)