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Full Version: Love and Ref: The Love Thread 2013-2014
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Oh, good :0
I didn't really use references for these, so if they're off in any way take it as artistic license!

Also, has anyone heard anything from Devicho? I haven't seen her on here in a while. It occurred to me while I was drawing Ingrid, but I forgot to mention it.
(03-30-2014, 08:24 PM)Baegal Wrote: [ -> ]I didn't really use references for these, so if they're off in any way take it as artistic license!

Heh, it's ok! My official ref doesn't wear a skull or beret, but you got the muscles down good! I'd suggest adding the extra stick limbs next time Wink
[Image: 7QqSE.png]
here's some redlines to show some potential edits for accuracy

i am completely unfunny
HEY NO STEAL ART BY BAGEL DONUT STEAL






heh
Original bagel, do not steal.
Haven't drawn in ages... I could do with some practice, so I made some love for you folks:
[Image: uHHOEwU.png]
[Image: IGn9agQ.png]
[Image: nddpwkm.png]
[Image: DOIbTV9.png]
[Image: Ex6d3Dw.png]
[Image: oC08ovr.png]
AKA, what am i doing with my life
JESUS feckin' CHRIST
(04-01-2014, 10:17 PM)Baegal Wrote: [ -> ][Image: oC08ovr.png]
AKA, what am i doing with my life
This is me I am actually this ripped.
unrestrained ego blast
DON'T ASK LIKE YOU DIDN'T ASK FOR THIS SENGIR


to be honest right now I'm a little freaked out because I forgot this was a thing that happened
April fool's on me I guess

*flexes out of this thread*
So it's not art love, but I designed a thing for Recolorme!

(I thought of this when wondering what an irl tVGR game would be like then simplified it to this.)

[spoiler=Recolorcards]
Recolorcards
a real-world card game about recoloring sprites

Cards:
- Square to symbolize pixels. Such intense symbolism!
- Pretty much a solid color with an art in the middle.
- RGB values of the solid color are printed on the card.
- Only eight cards in a player's hand at the end of a turn.
- Decks can contain any number of cards. It's up to the player!
- Flavour text???

Goal:
- Use Objects to change the color of your card by mixing
- After 4 turns the Target Colors are all examined.
- The player with the Active Sprite closest in RGB values to a Target Color wins a point.
- A player cannot win a point from his or her own Target Color.
- Repeat until you have a desired number of points.
- The number of points required to win varies based on number of players.

Setup:
- Players draw eight cards.
- Each player flips over the top card of his or her deck. This is the opponent's Target Color.
- Each player plays an Active Sprite (a card from his or her hand) onto the canvas (the playing field).

Turn:
- Player draws a card.
- Player must use a color on the Active Sprite. (Try to strategize! You need to use four colors for mixing all together.)

Mixing:
- Pretty much this,
[Image: 6b7e479b19751e7cc08981f6e0a949bc.png]

[/spoiler]
These are some relics from a crappy game idea I might revive someday, and I have recently added a couple to it, so..

[Image: 0aCbExc.png]
that's a lot of 2balls.
[Image: MqEPkO5.png]
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