quite hilariously, i already ripped some of these

just joined, but if you want i can upload them here. they didnt come with textures, but i think they are at their highest polygon count.
Neat! Which ones do you have?
all classes

i have some HD texture remakes (some of the bumpmaps dont match the diffuse tho) so you have something to work with. unfortunately, they are FBX so i hope you have 3dsmax or maya. using Noesis should reconvert them if need be.
http://filebeam.com/c979f1547a67fe2450c1b798fedac417
Well, I'm joining your ripping party
I need some help with the
Green normal maps though, for now I just splitted the channels.
Hate to tell ya, but Saxton Hale is not an official, Valve-made model, so therefore it can't be accepted...
Hmmm someone told me it was... rrrr nvm.
(04-13-2012, 03:31 PM)Random Talking Bush Wrote: [ -> ]Hate to tell ya, but Saxton Hale is not an official, Valve-made model, so therefore it can't be accepted...
OK, now that's over with I'm going to show RTB something that looks horrible and I don't know how to fix it.
![[Image: hhhprev.png]](http://img819.imageshack.us/img819/8060/hhhprev.png)
Oh, I forgot
Here are the textures that belong to him

Evil Pumpkin Man?

(04-13-2012, 05:48 PM)Mighty Jetters Wrote: [ -> ]Evil Pumpkin Man? 
I was working on coding that into RTD a while back.

[spoiler]
![[Image: TF-RTD-CT-HM2.png]](http://i211.photobucket.com/albums/bb309/roger3245/Screenshots/TF-RTD-CT-HM2.png)
[/spoiler]
Hey TGE, if you'd like to help me out with this project, it would be great. Hit me up on AIM (azjohnny), Google Talk (rtd,john2k4), or
Steam. =)
His name is the Horseless Headless Horsemann lol
(04-13-2012, 05:48 PM)Mighty Jetters Wrote: [ -> ]Evil Pumpkin Man? 
Also, how do I port like Saxton Hale to Soldier? Because he is based on a soldier but his weapons are in the middle of his body.
Why don't I get replied? lol
Anyway here are some weapons. I actually had more to do but they all missed textures that I couldn't find.
[spoiler=Preview]
![[Image: shotgunprev.png]](http://img12.imageshack.us/img12/324/shotgunprev.png)
[/spoiler]
[spoiler=Preview]
![[Image: fireaxeprev.png]](http://img811.imageshack.us/img811/4373/fireaxeprev.png)
[/spoiler]
[spoiler=Preview]
![[Image: backscratcherprev.png]](http://img209.imageshack.us/img209/9370/backscratcherprev.png)
[/spoiler]
[spoiler=Preview]
![[Image: axtinguisherprev.png]](http://img820.imageshack.us/img820/1218/axtinguisherprev.png)
[/spoiler]
Eather way, did you know that that spy is a bloody spy?
Nicely done, though I'm surprised at how few textures the weapons have.
How goes the progress on the characters, John2k4? Find the pupils yet?
Also, might I request the Engineer Buildings? I really like them.

I'll get the engy buildings up with next batch. Sorry for the unannounced hiatus of sorts; I'll be getting back into these (and finishing the MP9 models) very soon. =)
Thought I'd give this a friendly bump since it's been two months.
@TGE: Are those all Pyro weapons? I want to make sure before I upload them. Also, could you make a new game icon? Preferably one that doesn't have text in the screenshot like that one.
I'll make another game icon in a bit. =)
Those are Pyro melee weapons.
The shotgun is probably best classified as "Multi-class", since a few other classes can use it (but not all of em).